OUR SERVICES
Passionate Developers Produce Passionate Players.
We stand by a firm belief that video games resonate most with players when created by smaller, talented teams with sensible budgets.
Which is why our team is built from some of the most passionate and collaborative creatives within the industry – we live and breathe our games, and that shines through in our work.
These beliefs echo into our relationships with development partners – if you want to breathe life into a hand-crafted, tailored experience for your players (and work with a wonderful team of creatives who want the best for your project)…
We could be the team you’re looking for!
We can offer a wide range of support for your projects, from consultation all the way up to our “beginning to end” full development service – we can develop your project, from concept to post-release.
We like to think we’re pretty good at what we do, and we’re especially great at these:
Engineering
2D & 3D Art
World Building
Gameplay & Level Design
Narrative Design & Writing
Consultation
ABOUT US
Retro Sensibilities For A Modern Audience.
That’s what Observer Interactive is.
In order to move forward, we look back to what inspired us to create. whether that comes from the games we grew up with, the films that captured our hearts or real life-changing moments.
OUR VALUES
Empowering Play
Collaborative Culture
Creative Freedom
Empowering Play
Empowering play is at the heart of Observer Interactive. We are dedicated to creating forward-thinking play experiences that resonate with our modern audience. Ensuring that our games are engaging, innovative, and inclusive is incredibly important to us. We believe that by pushing the boundaries of traditional gameplay, we can inspire and captivate players in new and exciting ways.
Empowering Play
Empowering play is at the heart of Observer Interactive. We are dedicated to creating forward-thinking play experiences that resonate with our modern audience. Ensuring that our games are engaging, innovative, and inclusive is incredibly important to us. We believe that by pushing the boundaries of traditional gameplay, we can inspire and captivate players in new and exciting ways.
Collaborative Culture
At Observer Interactive, we respect our team of developers and prioritize their well-being. We maintain healthy expectations for workloads and have a strong organizational structure to support effective management of deadlines. By fostering a balanced work environment, we ensure that our developers can consistently produce their best work without sacrificing their personal lives.
Collaborative Culture
At Observer Interactive, we respect our team of developers and prioritize their well-being. We maintain healthy expectations for workloads and have a strong organizational structure to support effective management of deadlines. By fostering a balanced work environment, we ensure that our developers can consistently produce their best work without sacrificing their personal lives.
Creative Freedom
We embrace the weird and wonderful at Observer Interactive. We nurture all ideas, no matter how unconventional or obscure they may be, because we know that sometimes the best games come from the most unexpected concepts. Our commitment to fostering creativity ensures that our studio is a breeding ground for unique and innovative games that stand out in the industry.
Creative Freedom
We embrace the weird and wonderful at Observer Interactive. We nurture all ideas, no matter how unconventional or obscure they may be, because we know that sometimes the best games come from the most unexpected concepts. Our commitment to fostering creativity ensures that our studio is a breeding ground for unique and innovative games that stand out in the industry.
OUR TEAM
Kenan Wilsher
Founder / Creative Director
Matty McGrory
Design Director
Harry Knott
Studio Producer
Joe Kennett
Environment Artist
Jay Xavier Peet
Technical Director
Matt Houghton
Level / Narrative Director
Ash Pemberton
Gameplay Engineer
Ben Sandwick
Lead Engineer
Rory Thorpe
Gameplay Engineer
Marcos Somoza
Gameplay Engineer
Kay Johnston
Technical Designer
Colette Senior
Technical Designer
Keiron Garner
Technical Designer
Daniel Gething
Technical Designer
Taylor Morton
Character Artist
Ted Lonsdale
Animator
Bailey Imerson
Concept Artist
Michael Gladwell
3D Artist







